// Action script...

on (rollOver)
{
    gotoAndPlay(2);
}

on (releaseOutside, rollOut)
{
    gotoAndPlay(11);
}

on (release)
{
    if (_root.pressed_link != 6)
    {
        _level2.gotoAndPlay("dissappear");
        _root.pressed_link = 6;
    } // end if
}
