// Action script...

// [onClipEvent of sprite 41 in frame 1]
onClipEvent (load)
{
    _root.soundstatus = "on";
    _root.mySound = new Sound(_level0);
    _root.mySound2 = new Sound(_level1);
    _root.mySound3 = new Sound(_level2);
    _root.mySound4 = new Sound(_level3);
    _root.mySound5 = new Sound(_level4);
    maxvolume = 100;
    minvolume = 0;
}

onClipEvent (enterFrame)
{
    if (_root.soundstatus == "on")
    {
        step = 5;
    } // end if
    if (_root.soundstatus == "off")
    {
        step = -5;
    } // end if
    maxvolume = maxvolume + step;
    if (maxvolume > 100)
    {
        maxvolume = 100;
    } // end if
    if (maxvolume < 0)
    {
        maxvolume = 0;
    } // end if
    _root.mySound.setVolume(maxvolume);
    _root.mySound2.setVolume(maxvolume);
    _root.mySound3.setVolume(maxvolume);
    _root.mySound4.setVolume(maxvolume);
    _root.mySound5.setVolume(maxvolume);
}
